Devlog 0: A new game, a new start. Date: 21st march 2024

Shadowed Depths: Devlog 0

So hello everyone and welcome to my fisrt written devlog. I originally was goingto make a video but then i figured out that my voice sounds bad so i removed my old videos. Anyways, now the game has a name. It's "Shadowed Depths". So there is not much progress in this devlog. The first this i made was player. I used the same template / place holder sprites. Actually i use the same sprites for everything for now. Oh btw for anybody saw before but i deleted my old devlogs. Because i dont like them. Anyway...

I still need to do shit ton of things;

  • [X] Player Movement
  • [O] Enemies
  • [O] Main Menu
  • [O] Doors
  • [O] Sprites
  • [O] Hotbar / Inventory System
  • [O] Bosses
  • [O] Combat System
  • [O] Dungeon Generation
  • [O] Debug Menu
  • [O] Hotkeys
  • [O] Pause Menu
  • [O] Game Feel
  • I'll probably post videos of mechanics working and shit. Oh and i will release the alpha/beta/demo what you call when i finished most of these things. I'll try to post a devlog every week. And i think i should make a blogs editor because i'm writing these in code editor and i cont see where i put things. Anyway so this is the progress;